Aion's always complained by players about its repetitive quests and heavy grind. What about Blade & Soul? In the G-Star 2010 premiere Q&A with the game's Producer Bae Jae-Hyun and Lead Designer Hwang Sung-Jin, Korean media put forward this concern to the developers. Bae Jae Hyun promises that Blade & Soul isn't that kind of game that asks you to kill 10 monsters and then 15 another kind of monsters, instead, there will be lots of stories from the very beginning. Besides, he mentions that different servers and continents will enjoy different scenarios. Well, that's a nice idea.
November 19, 2010
Cabal 2 Showcased in G-Star 2010
Last month ESTsoft teased their new project Cabal 2 which will be powered by CryEngine 3. Today the Korea-based company showcased the game to public in G-Star 2010. The developer only shows two Cabal 2 videos, a promotional trailer and a terrain video. That's to say, the game is still in early stage.
Blade and Soul Gameplay Trailer
At the press conference held on Nov. 16, Korea-based game tycoon NCsoft released a G-Star-2010-orietned promotional video for its next-gen blockbuster Blade & Soul, and demonstrated the gameplay on the spot as well. Only two videos related to Blade & Soul have been released since the game was made public two and a half years ago, but this still couldn't stop players from showing great enthusiasm in it. In this respect, the development team expressed their sincere apologies for those waiting for the game eagerly and faithfully, and wished to show their thanks for players' permanent support through the promotional video and gameplay demonstration.
Blade and Soul Adds Assassin Class
Prior to G-Star 2010, NCsoft released the exciting game info for its fourth MMO blockbuster Blade & Soul at 'NCsoft G-Star Premiere', with the basic gaming controls and the new class "Assassin" unveiled.
Blade and Soul: Featured Systems
With the 3 eye-catching videos unveiled, NCsoft's next-gen MMO Blade & Soul has started its G-Star 2010 journey officially. It is easy to see many new achievement of Blade & Soul from the videos.
November 18, 2010
Cardmon Hero CBT Review
CardMon Hero is a 3D Fantasy MMORPG with TCG (trading card game) elements. Players command their primary character in battle but are aided by magical cards. CardMon Hero is still an action packed game, the card system just adds an original twist to traditional MMORPG combat.
Pet systems have been popular in MMOs, particularly free-to-play MMORPGs, for a long time. They let players fight alongside a faithful companion that they can control, and that will never ditch them in the middle of a battle or fight over loot. CardMon Hero – a game initially to be published by Uforia as Camon Hero, and now being published globally by Redbana/T3Fun as CardMon Hero – appeals to that sense of having constant companions with a unique summoning system, utilizing cards for both summoning a friend to join you in combat and in managing skills. This unique take on a classic MMORPG combat system has its quirks, making it stand out from similar MMOs like Soul Master.
Cardmon Hero Ends CBT as T3Fun Opens New Forums
CardMon Hero ends its 7-day CBT phase on November 16, 2010 while a new forum format
is opened in T3fun.com
November 13, 2010
Cabal To End The Year with a Bang!
We are pleased to release the Developers' Notes for the next CABAL update (Note there is no official title for the update yet).
These are only Developers' Notes. This means that while the information contained here is accurate it might also change, and some features might be added or removed before the update goes live on our servers.
Also, there is NO RELEASE DATE YET. There is no point in asking when it will go live, since as soon as we know we will inform you about it. Please do not create numerous posts and threads asking when the update will go live (not that asking this has stopped anyone in the past, but hope dies last).
Please remember that these notes are LIABLE TO CHANGE. They still have to go through a number of tests (during which it is almost guaranteed that parts will change).
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