December 31, 2012

Ragnarok Online 2: Swordsman Guide

The identified "tank" of RO2, the Swordsman class is a melee class dependent on close range battles. They are generally the first person to take damage and deliver damage in a battle, fighting on the frontlines of a battle. A Novice can become a Swordsman after a certain requirement, at this time unknown, is met. The Swordsman relies on damage skills, though it also has several powerful defensive skills. It can successfully fight high level monsters much higher than its level due to its high HP and damage ratio. Most of its attacks center around dealing damage, though some are geared towards dealing damage towards more than one target at the same time. It is severely limited in ranged attacks, however. In RO1, a swordsman could advance to either a Knight or Crusader at job level 40-50. The Knight, which is an improvement on the Swordsman's damage dealing ideal, relies on high damage skills. A Crusader, who is more of a battlemage, relies on a balance of both damage skills and buff skills. It is unknown at this point if the Knight or Crusader will be introduced into RO2.

ICON Skill Name Req. JLV Skill Type Specialty JLV Description
Long Sword Mastery JLV 1 Passive JLV 5 This skill allows users to equip a "Long Sword" type weapon and increases Attack Power and Accuracy when using a "Long Sword".
Art of Warrior JLV 1 Passive No This skill increases your Physical Attack and Hitrate when you equip a "Long Sword".
Defensive Stance JLV 1 Passive No This skill lets you use Defensive Stance.
Defence Mastery JLV 5 Passive No This skill increases your Physical Defence.
Willpower JLV 5 Passive No This skill will increase your spirit resistance.
Strengthen Recovery JLV 10 Passive No This skill increases your HP Recovery Rate.
Heroic Vision JLV 10 Passive JLV 20 This skill lets you stay alive for a certain amount of time even if your HP drop to 0.
Berserker JLV 15 Passive No Short-range physical attacking speed and the general attacking speed rise instantly while the defensive power is reduced by 30%.
Counter Attack JLV 20 Passive No Have a certain chance to reflect the short-range physical attacks.
Quicken Attack JLV 1 Active No This skill attacks a monster at a very high speed but deals low damage.
Poking JLV 1 Active No This skill has a very low attack power but causes a great amout of hate. 1 LP will be added each time you use this skill.
Internal Injury JLV 1 Active No An attack on the enemys internal organs. Due to the pain it causes the enemy to bleed for a set amount of time. 1LP Point will be added.
Splash Attack JLV 5 Active JLV 15 Give damage to surrounding targets at a chance.
Charge Attack JLV 5 Active No Lets you run up to your enemy and hit it with 1 attack blow.
Shield Block JLV 5 Active No Reflects Physical Attacks with your shield by a certain rate. your movement and attack speed will slow down. You only can use this skill when you are wearing a shield.
Harden JLV 5 Active No Shields physical attacks through a long-distance units to reduce the damage.
Mocking Blow JLV 5 Active No A hit that mocks the enemy.
Courageous Assault JLV 10 Active No This skill increases your Attack Power by using LP.
Severing Blow JLV 15 Active No Does high damage to the target straight in front of you by rising your attack power.
Magnum Break JLV 15 Active No This skill deals normal weapon damage at a 3*3 area and also adds fire damage.(fu ren qu)
Shield Charge JLV 15 Active No This skill lets you strike down your enemy with your shield.
Ground Wallop JLV 20 Active No This skill will beat the enemies to stunned state to the ground.
Truth JLV 20 Active No A Skill with very low hitrate. It is only useable in [Defensive Stance]. When the skill hits, the targets HP will be reduced by 50%. Skill hitrate 25%

Strong Points:Good Atk, Can protect entire party, High HP and High Def, can Stun as thief and recruits
Weak Points:Low Hit, depend on armor sometimes.

Oh oh, so basically , Knight is a tank! so what STATS should I go for????
Well in my opinion, your should add your stat according to this:
40 str
40 vit
8 agi


40 STR
30 VIT
Rest are agi (since basically 10 vit will only grants you 60 more hp.)

STR - increase your Phy. attack and your parry rates
VIT - Increase your HP
AGI - Increase your dodge rates and critical rates.

Swordman Skill

Bash 5/5
max this skill since it is your everyday skill!

Head Assault 5/5 or 1/5
Max or leave this at lvl 1. your choice!

Provoke 1 /5
aggroing monster. leave it at lv 1

Battle Orders 5/5
need to say more? 10% str baby! max it!

Aura Strike 5/5
Definitely max this. This will be one of your main attack.

Wide Provoke 1/5
just leave it at lv 1. Not as effective as your pots! XD

Armor Aura 5/5
this is a MUST have skill for Knight. 300% agrro, 20% more hp. need to say more? MAX this!

Sword Aura 1/5
lalala~ baka~ leave it at lv 1. lol

Magnum Break 0/5
don't bother spending your precious point here~

Battle Manual 0/5
same as above~

Knight Skill

Aura Mastery 2/3 or 3/3
go for 3/3 if you have extra skill points

Concentration 0/3
a BIG NO-NO. you're a tank, there's no point increasing damage taken. *sigh*

Aura Heal 0/3 or 3/3
max this if you want to heal yourself. Though, I recommend to leave this as 0/3 since even with full epic equipment, it only heals you up to 300 hp.

Shield Charge 1/5

Shield Boomberang 1/5
Just to agro/kite monster. leave this at level 1.

Aura Shield 5/5
Max this. reduce 20% damage taken for 10seconds. will definitely come handy when party dungeon / raiding!

Shield Boomberang Mastery 1/5

Grand Cross 3/3
your one and only AOE skill! max this! XD

Shield Cannon 5/5
the most powerful skill you'll ever have. MAX IT!

Shield Bash 1/5
just leave it at lv 1. This is to knockdown monster for 3 sec. Definitely useful in pvping

Shield Fortress(5/5)
your party buff. works greats!

Well, I know that it's hard when you screwed up with your skill, but hey, no pain no gain!

So, uhm. another question! how 'bout EQUIPMENT?!
Well, before you're hitting lv 50, I suggest you using any type of equipment. just get some green and blue, here and there. When you're lvl 50, try to join Hard Dungeon Mode for cool blue equipments and Raids (PVP arena and Bapho raids) for epic equipment!.

ONE LAST QUESTION! I saw there's card slot in my character's screen. what does it do and what CARD should I put in those slot?
Well, basically those card slot are for used to boost your stats. at lv 1, you have 1, at lv10, you'll have 2 slot and so on.

Well, in my honest opinion, you should use whatever card that increase your str/agi/vit but at lvl 50 I suggest you go with Raider Snatcher Card x 5 (THIS IS FOR LVL 50)(it boost your vits +12 and other stats +6).

Leveling Guide:
First, enjoy the game. Do some quests and right when you get tired of it as everyone else, start leveling your swordsman in the Lighthouse Isle. Do always waste money to level, such as spending your entire money on pots and swift pots. Buy them on heal station of fields. This all because while you level up, you can kill stronger enemies and stronger enemies drop better items to sell, so saving money is not a good option.

The really best way to level is to party up with different classes but here's a guide for the loner type:

Lv 6 - 10 - Lighthouse Island
Lv 9,10 - 15 - Dospores, potemkins, cows in Prontera south field, there is a good spot west of it
Lv 15,16 - 21 - fungus - southwest field of Prontera , in the swamp.
Lv 21,22 - 28 - you can kill wild twitters on Cognito west field but raise your hit (look in the tips and tricks).
Lv 28,29 - 33 - try swootwormer in cognito west field , but for that you got read tips and tricks. In Cognito east field try wild gremlins also.
Lv 33 - 34 - try crows and nunlif soldiers in Mari Trench in Cognito east field.
Lv 34 - 43 - try Forest of Echoes ! that place rocks.. there you start again to gain fast lvl, there seek for an NPC that sells quests , he is near the heal station woman. Once you do, there are several quests you can buy from them, try the quests with these enemies, pudilongs, nanis, ghost work ant, soldier ant. Once you
use the quests they will ask for the items, the quests will always be available for you 2 lvs below the monster lv like pudilongs come in lv 36 and 37 so the quest can be done in lv 34.
 Lv 43 - lv 68 - THE FAMOUS AND OUTSTANDING EVER GOOD EXP FOR THE REST OF THE GAME is an idiot freaky bunny called Francoou that lives in Alfheim Forest. They will give good exp for you but once lv 68 it will be no more good exp and new enemies can be killed for more exp.
lv 69 - 80 - be ready for the most scare times of your lives. You will need to kill the nightmares of enchanters and maybe the nightmare of all other classes. This one is called Willow!
lv 80 - 83 - Platoons - nunlif dungeon. Another stronger mob for a melee class to face. Their damage is the same as willows but they got almost the double hp willow got and can sacrifice hp ( your exp also will be droped ) when they use their atk skill.
lv 84 - 99 ??? - francoous… ducks quests ( alfheim poro island ) , alfheim dungeon quests… the truth is .. once you reach this lv… you will already be able to create a guide like me and maybe even teach me a thing or 2 xD. truth is that the best way to get lv now… is to make a party and go do quests.
Reminder: This Ragnarok Online 2 Swordsman Guide is brought to you by Bruno de Sousa Rodrigues
Useful Skills:
Their good skills are the hp recovery skill that makes for each hp you have… it will be raised by 50%… also another good one is defence mastery skill which can give you like 122 def points in the lv 9 skill book and the amazing shield charge and mocking blow… these skills rocks. Shield Charge stun the enemie for a great period of time and mocking blow… can hit from afar and its like a magnum break… hit the enemies nearby as well.. but more damage for whom is not hit directly.

Tips and tricks: Ok… grab a paper… a pen… or open your notepad… its time for more things…
I think when Mazarrin spoke about doubling atking… if i understand well he was talking about the delay save we can have by using one skill right after we normal atk… its not actually a double atk .. but it really saves a good time and your damage will increase really well… i will tell you my shortcut first and why i use
it like that.
1 internal injury , 2 appeal symphaty or quick blow , 3 quicken atk , 4 insight strike ( novice skill ), 5 corageous assault, 6 magnum break , 7 poking or sp restorative potion, 8 charge atk, 9 mastery of kings ( novice skill ) , 10 or 0 provoke , “-” hp pots , “=” shield charge
well not everyone knows but you can use “alt” and “ctrl” commands as well i use alt ones… so … by holding alt place… alt+1 shield charge, alt+2 swift pot , alt+3 mocking blow , alt + 4 hp potion , alt + 5 heroic vision , and damn.. i place this one and everyone laughts.. if a damn korean ( and i am not talking bad of them.. you cant just comunicate well with them that is why the “damn” ) get near your spot and try to make problems with you.. place a emotion that is come over (alt + 6 ) … so your char will make a emotion that will call him.. then direct the man that cant understand you to a other spot and then emotion ok with alt+7 and place a “?” …pray for this to work !

Ok if you can.. follow this combo so you can save lp and as well give good damage:
Combo : 1 4 3 5 1 3 alt+3 1 3 alt+3 1 4 3 5 1 3 ( and continue like this ) anyway… only really strong enemies resist to this type of atk… most of times you need heal your hp and do that when you will do mocking blow… cuz it consumes much sp, and most of times you will run out on it. Use the appeal symphaty on stronger enemies and add the quick blow to weaker enemies when you are massave killing for quests
Using Shield charge perfectly: Well a good perfect way is to start using this on the enemie… to use this skill you need have a long sword and change stance to defensive stance.. but that takes a little of time… so … or you start with this skill when many people already started the atking.. or… you use it right before the enemie atk again.. cuz stunning it.. you will make him lose the atking time.. got practice to make it work.. do this to atk with shield charge quickly: Right after you made one atk… type the change stance button which is at the left of “1″ , then hold alt and press 1 … right after retype the change stance button and go on atking again. 

Mocking blow secret: mocking blow is a skill that can be used from afar as told… and the good thing about it is that saves the swordman the work to have a rifle… and then you can have better atk skills like tension and appeal symphaty… also when you first atk and agressive enemie.. it disables their skills to call for backup… so … its only you against him… enjoy =).

About raising hit and else: well for any swordman… the hit is your problem .. so cuz of that… try to use gloves that start with name “repulse”… they give a great amount of hitrate… but also do this…
if you are starting.. the great problem of high lv people like me… is to gain exp.. so go to alfheim or cognito cities and scream on chat …. HEY HIGH LV PEOPLE i can place bonus for you !! for 50 z only i stay like 2 hours for you for gaining bonus… so probably anyone will accept really your help… place you in party , you will gain even more money then 100 z for the help you are giving and even… you will lv .. your wep… really fasttttt. rising wep lv makes you able to change alters stones in defence shop… so doing that seek alter stones that will raise your hit =).

As well you could see in the combo part… some skills of sword are also of novice… so.. you will need to lv up novice.. try to make a party with a friend, be a novice while he is other class.. you can help him well also, and… with swordman… use a Long Sword… i believe and from as far i as know.. its better to restore your hp and as well… give better damage.

Credits: MMOSite, Shades-RO2, BlackRabbit2999
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  1. So the PH IPs are not ban at all? or are you just using H**S*** to play sir? thanks!

  2. nice guide bro. thanks for the share. please take a look my build at my site too.